Ideas for Character Animator

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cycle management tools

Cycle In - Hold on a Given Layer - Alternate Cycle Out. Instead of holding on the last layer of a sequence and then cycling backwards to return to rest, I'd love the option to "cycle out" on a different layer sequence. Essentially, within a layer cycle, I'd like to be able to say "Cycle through to layer 5, then hold on layer 5, then cycle out to layer 10 when the trigger is released." This would allow for more sophisticated animations in and out of a given gesture. (There may already be a way to achieve this within the cycle layers hierarchy, but I haven't cracked it yet)
  • Tim Luecke
  • Sep 29 2016
  • Already exists
  • Attach files
  • David Simons commented
    November 16, 2016 00:48

    I think this has been implemented now: Cycle Pause tag

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