Ideas for Character Animator

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Ability to Change the Head Position throughout a Given Cycle.

Ability to Change the Head Position throughout a Given Cycle. If I have a cycle where my character jumps up and down, I'd love the head subpuppet to be able to follow that cycle, so that the character could continue lip syncing during the gesture. Currently, in any cycle that requires the head to change position along with the body, I have to flatten the head into the body animation, preventing any lip sync during that gesture animation. (Essentially, I guess I'm asking if it could be possible to cycle the position of the Head's "Origin" point during a given animation.)
  • Tim Luecke
  • Sep 29 2016
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