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change parallax y-rotation range based on head turn
move ears as well
Thinking that it may not specifically be ears, but any arbitrary layers that are in front of or behind the head. Hair layers could shift too -- think of a ponytail or similar that needs to move the opposite direction from the features on the front of the face.
This would be even awsomer if x-rotation is also available.
actually x-rotation for Parallax Strength already works: try cranking it up to 999% to make it obvious (and make sure the eyes, nose, & mouth are all set to Warp Independently, with Mouth Strength set to 100%)
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