Ideas for Character Animator

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Make Face's Parallax Strength Head Turner aware; ear-aware, too

change parallax y-rotation range based on head turn

move ears as well

  • Jeff Almasol
  • Nov 11 2016
  • Planned
  • Attach files
  • Admin
    Victoria Nece commented
    November 11, 2016 22:52

    Thinking that it may not specifically be ears, but any arbitrary layers that are in front of or behind the head. Hair layers could shift too -- think of a ponytail or similar that needs to move the opposite direction from the features on the front of the face.

  • Jerry K commented
    November 16, 2016 15:27

    This would be even awsomer if x-rotation is also available.

  • David Simons commented
    November 17, 2016 00:46

    actually x-rotation for Parallax Strength already works: try cranking it up to 999% to make it obvious (and make sure the eyes, nose, & mouth are all set to Warp Independently, with Mouth Strength set to 100%)

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