Welcome to the ideas portal for Adobe Character Animator.
If you wish to file a bug, please use this link
I find in my puppets that I don't need the lower eye lids to move as much as the upper eyelids. I'd like a way to control the eyelid strength independently or perhaps a knob/slider to control the bias of how much each moves.
Or perhaps a bias control for open vs. closed. For instance, have a curve or ease in on the closing action but more aggressive opening so it'd be easier to go wide-eyed without worrying about closing too far. I suppose I can just add it as a cycle animation.
You won't be notified about changes to this idea.