Ideas for Character Animator

Welcome to the ideas portal for Adobe Character Animator. 

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Copy Behaviors and Settings from one group to another.

Setting up a puppet is a lot of work.  Especially tweaking and fine-tuning all the specific parameters for head-wobble & tilt and wind on dangles, etc.  It's not bad to set it up the first time, but once I've made those decisions, I want to know they're secure and easy to apply to other groups or puppets.

A keyboard shortcut to copy specific behaviors and the behavior settings from one group to another.  Similar to Photoshop's Copy Layer Styles/Paste Layer Styles or MS-WORD's "format painter" which uses the keyboard shortcut CTRL+SHIFT+C to copy the font/style/size/color and paste that style onto another selection of words with CTRL+SHIFT+V.  

This functionality would be especially useful when you have two groups that you wish to add cycle-layers to, or multiple hair-dangles you want to add all the dangle behaviors to.  In my case, I had a multi-footed robot and needed identical cycle-layers on each of them.  In the present CH, I had to get all the settings just right, take a screen shot of the settings, then set them all up again for the next group, and so on.

This would also be helpful when updating a puppet character from an old PSD to a new PSD.  (e.g. copying the dangle settings from one puppet onto new hair pieces)  Or it could also be applied from one puppet to another.  (e.g. "Hey, I like how that head moves... copy the camera sensitivity, head-tilt, etc. onto my other puppet.")

And as long as I'm giving input, make it CTRL+SHIFT+C / V.  :-) 

  • John CrossTimber
  • Jan 30 2017
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  • John CrossTimber commented
    February 2, 2017 21:39

    UPDATE:   I noticed that I could select multiple layers.  (CTRL+click), which allows me to apply the trigger key or latch trigger.  If the layers you select are all subpuppets, you can add and adjust behaviors to all of them at once, and then afterward, tweak them individually.

  • David Simons commented
    June 6, 2017 23:04

    Glad you found the multi-select functionality, which makes it a bit less annoying. But I agree we need copy & paste of various things.

    Another thing to note: if you use the same puppet more than once (i.e. you've dragged it into the same or difference scenes multiple times), changes to behavior parameters can be made to the puppet or the track item. Changes to the track item only affect that instance. Changes to the puppet affect all the instances, but only if they haven't been overridden by the track item.

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