Ideas for Character Animator

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Walk Cycle REFLECTION

I've been experimenting with the "shared" puppet function. I recently stumbled on the idea to create a right-walking puppet, then making that puppet's body sharable, then putting that body into the left-walking view. I reversed it on the X-axis, and now i have a right-walking and left-walking puppet with half the work!

 

My feature request is that CA automatically create an X-axis "reflection" of the walking puppet so you automatically have a puppet that walks either right or left, while only having to build and rig one walk cycle.

 

Thank you!

  • Lupe A
  • Aug 22 2017
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